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  #1 (permalink)  
Old November 24, 2007, 13:37
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muttley
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Rendering on Q6600+3ds max 9 help!

Hello,
Frist big hello to all members.....i have new configuration whit cpu-Q6600 (core 2 quad 4*2.4ghz) and gigabyte mb p32-ds4.....4gb ram memory(800mhz)...i use 3ds max 9 (sory my mistake i use 3ds max 8 )and no plugin render...just plain 3ds render...if there is any whay to emprove and get faster rendering please help.....my comp is not overclocked...so if someone could help me whit this i will me very greatfull......

Thanks in advanced....
Sory on bad english :)

Best regards,

Muttley!

Last edited by muttley; November 25, 2007 at 14:26.
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  #2 (permalink)  
Old November 24, 2007, 13:43
Phil999
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when you use mental ray as renderer, you should see 4 buckets at work during rendering. Is that so?
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Old November 24, 2007, 14:36
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smudgee
during a render open task manager and figure out if the renderer is multi threaded...ie using all 4 cores. It may not on the default 3dds renderere ,i dont know.
DO like phil suggest, use another renderer that is multi threaded.

If using another renderer is too complexs for you , and the default renderer is siingle threaded , maybe you can open 2,3,or 4 instances of max at once and have each one render part of your animation . ???? . This is a real sloppy solution to the problem obvioulsy, as its waste of ram, might not even work, and wont help for stills.

I thought even the default renderer would be multi threaded , perhaps there is a setting to turn on multi threading.??????????????????????????????
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Old November 24, 2007, 15:19
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frdante
i have the same CPU and no problems with rendering under Max 2008. does max support this cpu ?
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Old November 25, 2007, 14:22
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muttley
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ok...frist off all thanks for reply.......i ask this question becouse i test the same project in 3ds on two computers.......

frist computer is amd 6000+ overclocked to 10% whit 2gb ram
and second is Q6600 not overclocked whit 4gb ram (xp uses onli 3.5)

and results are the same 8 seconds to render frist frame on camera1 on resolution 640*480...

whell i whas thinking that Q6600 will have at least 30% beter results then amd 6000+.....


i put file here so u can test it and tell me how long it will take on yopuor computers and what cpu do u use.......i testit on frist frame on camera1 on resolution 640*480

P.S ........i use 3ds max8....in few days i will install 3ds 2008......

once again thanks for reply to all


Best regards,
Muttley!
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  #6 (permalink)  
Old November 25, 2007, 17:18
Phil999
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no no, you can't make tests with such short render times. Tests must go for at least 3 minutes, better 30 minutes.

Make another scene, and compare with your two machines. The result will answer your questions.
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Old November 25, 2007, 17:53
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smudgee
q6600 should beat the amd 6000 by about 50%.

look here

Code:
http://www.tomshardware.co.uk/charts/cpu-charts/3d-studio-max-8,291.html?p=617%2C619%2C615%2C611%2C637%2C625%2C624%2C609%2C631%2C630%2C610%2C586%2C628%2C589%2C627%2C588%2C636%2C621%2C600%2C569%2C573%2C570%2C574
You must check all 4 cores are being used during render.
I forget, but im half sure there is a "turn on multithreading " checkbox somewhere in max.

Phil , can you confirm that ? Ive no max installed at the mo.
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Old November 25, 2007, 18:55
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muttley
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hm........


i see.......so test must be longer.......ok

.....i gues i got my answer.....

thanks for help evryone.....

Whan i test both computers in biger project i will post results here...



Best regards,
Muttley
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  #9 (permalink)  
Old November 25, 2007, 21:05
Phil999
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Quote:
Originally Posted by smudgee View Post
I forget, but im half sure there is a "turn on multithreading " checkbox somewhere in max.

Phil , can you confirm that ? Ive no max installed at the mo.
no, I'm not aware of such a checkbox. In After Effects, yes, but not in 3dsmax.
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Old November 26, 2007, 09:50
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L_Abulafia L_Abulafia
Hum, in fact there is indeed a "multithreading" check box in max (at least in max 2008 but I'm pretty sure it was here before too). By default multithreading is enabled though (you can check that in (customize -> preferences -> rendering -> multi threating (bottom left of the dialog)
Speed increase with mental ray is almost linear so if you use a quad core it should render about twice as fast as a dual (provided a "core" on your new processor is equivalent in speed to a "core" on your new one.
As an example, I went from an Athlon X2 3500 to a XQ6700 (overclockec at 3.5 Ghz) and my render speed is roughly 3 times faster with mental ray (meaning, one core on my new computer is a bit faster than one core on my older one)
In your case, the difference should be smaller since you come from a more powerful machine, but I would expect a speed increase around 1.5 to 1.8 (but I agree with everyone here, you have to test with a scene that will need at least 15 to 30 minutes to render (the initial "translation" phase in a mental ray render isn't multi-processor enabled, so on a fast render, since this phase will be a big part of your render time, you loose the benefit of having more cores)

Abu
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