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  #11 (permalink)  
Old March 9, 2008, 16:30
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artjunkie
i know your not suposto say thanks... but i'll risk the ban and say thanks much to you all for your input... sometimes the simplest things are the hardest to find,,



artjunkie, you will not deserve a ban when you say THANK YOU to the people that actualy help you...We are not that kind of forum.

malasuerte:)

Last edited by malasuerte; March 10, 2008 at 10:21.
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  #12 (permalink)  
Old March 17, 2008, 05:27
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Is there a consensus that C4D is the easier package to start with? My 12 year old son would like to start modeling props for games (Half-Life 2, TF2, Garry's Mod) and has asked what he should use. I'm familiar with Lightwave, but wasn't sure that he'd like it.
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  #13 (permalink)  
Old March 17, 2008, 16:52
Phil999
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I just know that there exists very good tools for 3dsmax when you want to make props for Half-Life 2.

Code:
http://www.chaosincarnate.net/cannonfodder/cftools.htm
I work in both programs, and personally I find 3dsmax easier to learn. But I started with 3dsmax, if I had started with C4D I would probably say the contrary . . .

Your 12 year old son is playing Half-Life! Gulp! I found this game rather frightening at the age of nearly 40.:) But modding is very cool, and the more you look inside the polygons and textures, the less frightening a horror effect will be.
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  #14 (permalink)  
Old March 18, 2008, 13:17
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hiroguchi_saitou
Same as phil999, i think 3dsmax are easier, but it`s because i dont start with c4d, nor i wanted to try it. But from my experiences, 3dsmax isn`t that hard to learn. I`ve teach a class of 70 people on a short course of introduction to 3d modelling with 3dsmax, they`re blind about 3d world at start, but in the end (4hours approx.) 99% of them can use 3dsmax and start modelling basic object like chair, table, etc. some even begin to create a detailed object, wich surpasses my expectation. Well, maybe that`s because they eager to learn, even at beginning they don`t know anything about 3d.
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  #15 (permalink)  
Old March 18, 2008, 18:51
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u can use whatever u like, but 3dmax is sure the best option

as it is recoganised widely
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  #16 (permalink)  
Old March 18, 2008, 18:58
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dioxide dioxide dioxide dioxide
opps double post
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Old March 19, 2008, 17:41
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I'll look into 3DMax for him. We're in the US, if he likes doing it I'd like him to have the tools to make a living here if he wants too.

Of course when he gets older he'll probably complain that I didn't start him on C4D because he met a German girl and wants to move there
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Old March 22, 2008, 12:46
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greendevil
i've used both a little of both and i think that c4d was more fun to work with (but that's just me)
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