SAN DIEGO, Aug. 6 /PRNewswire-FirstCall/ -- Autodesk, Inc. (Nasdaq:
ADSK) today announced Autodesk Maya 2008 modeling, animation, visual
effects and rendering software.
Maya 2008 will be showcased at the Autodesk booth (#703) during SIGGRAPH 2007, held at the San Diego Convention Center August 7-9.
Designed for multi-core workstations, the 2008 release provides artists with an
optimized application that includes new creative tools in modeling and
animation to help artist meet demands quickly and easily.
Highlights of Maya 2008
Increased polygon modeling efficiency:
-- Maya 2008 enables artists to quickly create, manipulate and place
polygons that form highly detailed characters and environments, through
a streamlined Mesh Smooth workflow, a new Slide Edge feature and
improvements to Booleans, Bridge, Bevel and other tools.
Overall performance improvements for greater efficiency:
-- With Maya 2008, Autodesk continues the task of optimizing the
software's toolsets to provide greater performance through both
multi-threading and algorithmic speed-ups. For example*:
-- The Poly Reduce function is now up to 30 times faster for a 22k face
poly mesh, and Poly Smooth is now up to 4 times faster
-- The Maya nCloth cache performance up to 3 times faster on a cache of
10k vertices
-- mental ray translation for a 20k mesh instanced 2,000 times is over
20 times faster
Tools for creating better looking games:
-- Maya 2008 is better equipped to create and display content destined for
the Nintendo Wii, Microsoft Xbox 360 and Sony PlayStation 3 game
consoles. It offers support for DirectX HLSL shaders in the Maya
viewport, a new hardware shader API, enhancements to the high-quality
render view, accelerated mental ray texture baking performance, and
more.
Increased flexibility for character setup and animation:
-- Building upon the Maya software's advanced, customizable animation
system, Maya 2008 delivers improved skinning and rigging toolsets,
including new, non-destructive skin editing capabilities. These
enhancements allow animators and Technical Directors to efficiently
explore ideas, manage iterations and get superior results, faster.
Autodesk anticipates that Maya 2008 will be available in English in
September 2007.
Autodesk suggested retail pricing is US$1,999* for Maya 2008 Complete
(Standalone) and US$6,999* for Maya 2008 Unlimited (Standalone). The
upgrade price from Maya 8.5 Complete to Maya 2008 Complete is US$899*, and
the upgrade price from Maya 8.5 Unlimited to Maya 2008 Unlimited is
US$1,249*.
Check in autodesk site for what's new:
Code:
http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7635643