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Old December 16, 2006, 08:26
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moh777
MudBox is finally out

Skymatter Releases Mudbox 1.0

Highly anticipated debut of high-end sculpting software developed by professional computer artists.



Toronto, Canada - 15 December 2006 - Skymatter, a 3D software company founded by computer artists from Weta Digital and Electronic Arts, announced today the first public release of its highly anticipated sculpting software, Mudbox. After two years of production testing with several of the largest film and game companies, Mudbox is now available for purchase.

Mudbox is the first high-resolution, brush-based sculpting software built from the ground up for the professional sculptor. Used on major productions by leading visual effects, game development, and toy manufacturing companies, Mudbox offers a powerful and friendly toolset for sculpting ?movie star? quality 3D characters, creatures, objects and environments.

?Mudbox is quite simply a brilliantly designed, easy to use brush-based modeling package. It's a pleasure to use,? says Sven Jensen, a senior Character Modeler at Academy Award?-winning Tippett Studio. ?It's obvious that Mudbox is designed from the ground up by professional modelers. There's no other explanation for getting it so right.?

Mudbox 1.0 introduces powerful new concepts such as true 3D Layers, which allows artists to organize sculpted forms and details on separate layers; and innovative mirroring technology, which enables artists to sculpt symmetrically on asymmetrical or posed models. ?The freedom of multiple layers combined with an innovative toolset has drastically increased our production and iteration times,? says Rich Diamant, Lead Character Modeler at Naughty Dog. ?I can't imagine how we would survive without Mudbox in our production pipeline.? Kenneth Scott, Art Director at Id Software, agrees, ?Smart interface and production-minded tools have put Mudbox on the top of our Character production Arsenal. It was indispensable day one.?
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Old December 16, 2006, 12:29
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Abzats
Thumbs up

can't wait to try out
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Old December 18, 2006, 07:51
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Roadblock
re

Thanks for this :)

Is there any help files or documentation on this ,, the homepage offer no tutorials , just a couple of sorry videos .

Rod
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Old December 18, 2006, 08:53
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fishly fishly fishly
Hi Roadblock =)

Check out the demo vids linked here, they teach you most of the app:
Code:
http://www.gfxelite.de/forum/showthread.php?p=37317#post37317
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Old December 18, 2006, 13:44
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leuparaleu
i wonder if the new ZBrush will be better than this one.
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Old December 19, 2006, 14:53
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~noggity~
Is anyone else having problems with mudbox V1.0 crashing if you use a mud file from a previous beta or know a work around? (I'm not sure if its due to still having beta 3 on my system or not.)

N.
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Old December 19, 2006, 17:45
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modeliatorius
yeah i have some problems
mudbox just ****ed up my .mud file a few minutes ago and I get random lag in first levels of subdivision ( this might due to my old wacom drivers)
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Old December 20, 2006, 17:40
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Abzats
Yeah, Life Really Sucks!
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Old December 21, 2006, 00:25
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~noggity~
I still say that beta 2 was the best of the bunch, it had the feel to it that I found best and was as solid as the rock of gibralter.

N.
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Old December 21, 2006, 11:43
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or...

Quote:
Originally Posted by ~noggity~
I still say that beta 2 was the best of the bunch, it had the feel to it that I found best and was as solid as the rock of gibralter.

N.
...beta 3 :rolleyes:
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finally, mudbox


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