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who's the guy with the camera? huh? LOL I have done just about the same to get the environment set... the easiest way to make hdri's but it works (great idea to use the stairways) - nice renderings btw - thx for sharing
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I assume you intentionally left the edges unbevelled. That is cool, since those are artificial structures and will be what you want them to be. But I would still want to point out some things if you don't mind.
1, Considering there is wine in the bottle, (assuming from the ready glass beside it) you need to put wine in there. The bottle looks totally empty.
2, The stem of the glass should be thinner. It's looking sort of abnormal.
3, When there is a lampshade around your lamp, it should not get illuminated just like the other objects. Even if the glass shade is very thick and opaque, there should be a profile of the bulb visible nonetheless.
4. From the glass in the background, it is not clear whether it is transparent glass or a mirror.
Since the cherry render is supposed to be cartoony judging from the look, everything's cool in that one.
I hope you don't mind the comment.
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@sushens... hey, mate, I think the cherry is just a total selfmade piece... even the texturing seems to be selfmade... the gloss and the environment hdri are selfmade for sure... and honestly it looks pretty good... I love it when people can make stuff from scratch with really low budget. the image is a little to large, so you can see details, but make it smaller and it will hardly to be discerned which one is the "real cherry" rofl.
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Thanks to all for comment... taken to heart, because I'm still on a learning curve here. I am an Architect in trade (and artist @ heart), so this is all new to me.