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I have the fixed version ( most recent ) for cinema 4D. It seem I have hit some
kind of memory? limitation. My own thought is to render my interior as parts. Any one have experience with this. Perhaps there is some setting that
will reduce the number of triangles being
calculated ect. I realize what ever I don't see in front of the camera really doesn't have to rendered. I guess my scene is too complex with n734 ( 734 nodes? ) Any help is appreciated.
Just wanted to say I have 2 gigs of ram and use a 32 bit machine.
Well what I did for temporary solution ( and common sense ) as I built the
scene I carefully constructed it into sections so to get over the memory
limitations I am saving out individual rooms. That is re-saving the rooms
of the scene as there own scene files. Same result, no compromise just a
little more work. :)
Derr, more common sense it seems. If you turn off the render option to right of objects in the editor Vray for Cinema does not calculate the geometry for the object as well. Wow, I cant believe I overlooked this simple thing, lol. Anyway using both method greatly optimized my scene. Hope this helps others, the great news is I dint have to mess with my Vray setting to loose quality. I think its time to go 64 bit. Moderated message
posts merged, use the edit button, don't unneccecarily bump threads -dioxide
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Last edited by dioxide; September 1, 2008 at 19:44.
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